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The Bad Mushroom, only found in Seaside Town, does not recover HP and is used only in battle. There are mushrooms indistinguishable in appearance but instead cause negative effects on allies and adversaries alike. In the Japanese version, the Mid Mushroom and Max Mushroom are respectively known as Super Mushroom and Ultra Mushroom, which would become the terminology used in future RPGs. The Max Mushroom is able to recover all HP to one party member and has a yellow cap. The Mid Mushroom recovers 80 HP to one party member, and they have a green cap rather than a red one. Other types of mushrooms exist, including two other increasingly expensive kinds used for basic recovery. Most of these treasure boxes restock once the area is entered again.
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However, mushrooms that have faces are found in treasure boxes, and they automatically recover all HP and FP for Mario's entire party once uncovered. This Mushroom has a red and white cap with an orange stem and no face. In Super Mario RPG: Legend of the Seven Stars, a basic Mushroom can be accumulated in the inventory and recovers 30 HP for one party member. Super Mario RPG: Legend of the Seven Stars The effect ends if Mario loses a life or the shell and when he finishes the stage. This item will initiate Fever Time, which allows Mario to defeat any enemy with a single throw and doubles all points. In Mario Clash, defeating thirty target enemies will cause a Mushroom to spawn from the pipes. 1.7.3 Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.1.7.1 Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions.1.6.2 Paper Mario: The Thousand-Year Door.1.3 Super Mario RPG: Legend of the Seven Stars.
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